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VorpX Image Settings

3 different Menus Depending on the Mode (Full VR, Immersive, Cinema)
Crystal Image This lets you choose from 2 different sharpening settings, normal is default an recommended
Gamma (Brightness) If your image is too dark and your application has no settinhs for that, you can brighten up the image with this setting (1.00 is Default setting)
Saturation With this you can put more colors into your image. Always try game settings first before using any vorpX settings. (1.00 is Default setting)
Sharpen Amount Sarpen your image with this setting. Many games look more crisp when gaining this to around 20-40. (0 is Default setting)
G3D Shadow Treatment This setting is not available for every game. It has influence on Shadow Rendering and can be used to correct or disable shadows. (Default Setting is "No S3D")
Image Stettings Image setting values depend on the Play Style that you have selected and if HUD / Shadow settings are available.

Game HUD Scale If HUD sliders are available, this settings scales the size of the HUD all together
Game HUD Scale Horizontal If HUD sliders are available, this settings scales the HUD horizontally
Game HUD Depth If HUD sliders are available, this settings "pulls" the HUD closer to you, so the image itself appears behind it which makes using the HUD way more confortable. You have influence if the HUD is availabke or not through the advenced users shader settings page.

Aspect Ration Correction This setting is available in FULL VR play style only and changes the Ratio of the image. (Default is Pixel 1:1, thats the setting that your game is using)
Image Zoom This setting is available in FULL VR play style only and changes the distance the image appears in front of you. ( Same as Shift+Mousewheel )
Background Color This settings changes the color of the background while using FULL VR play style. ( Default Setting is "None" )
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